• sp3ctr4l@lemmy.dbzer0.com
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    5 days ago

    Nightfire was ludicrous.

    As a kid, my neighbors and I would give everyone the Q claw, which is functionally a near infinite range, attaches to almost any surface, grapple hook.

    If you hold the button, you can remain suspended/attached… basically where ever.

    So, we would go with … i forget the name, but some twiglight setting, older european town style map…

    … and we would just all be zipping around like goddamn spiderman, because you can move so much faster with the q claw than by running…

    … that, or camping in some absurd nook of the map, sniping people from a location that takes 45 seconds of insane platforming to get to.

    Nightfire had a goofy as fuck main story mode, but the multiplayer was underrated, may even count as ‘hidden gem’ status, imo.

    • ampersandrew@lemmy.world
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      5 days ago

      Close! That was Agent Under Fire, not Nightfire. It’s one of my favorite multiplayer shooters, specifically with nonsense like the Q Claw, Q Jet, and moon gravity turned on. Nightfire really pared back on the stuff that made Agent Under Fire ridiculous, and it was good for different reasons.

      • sp3ctr4l@lemmy.dbzer0.com
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        5 days ago

        Ah crap, got my GC 007’s mixed up!

        I am glad Im not the only one that enjoyed the absolute lunacy enabled by some of AoF’s gamemodes, lol.