Switch 2 is here! Well, not mine, but in general. Should be getting mine soon though. How many of you have gotten it already? And how are you liking it so far?


Finished Chatper 9 of Xenoblade Chronicles X: Definitive Edition ! I was expecting this to happen in the story, it was kinda predictable. Still, interesting to see.

Got the flight module after that, and now I can fly everywhere! Completed FrontNav of Noctilum, and now just running around doing affinity missions so that I can be couple of levels above the recommended level to start the next chapter.

Played a good amount of Marvel’s Midnight Suns. It seems to me that I am spending lots of time in the Abbey, instead of doing the fighting. Not that abbey parts are boring. It’s interesting to see the super-hero drama. There’s tons of dialogue. I think I am on day 7 or 8, so not too long in grand scheme of things but haven’t heard a single repeated line, IIRC.

Trying to most of the side missions before continuing with the main missions, so this will probably take a long while to finish. I am around level 7 now, and have unlocked lots of abbey areas.

Characters unlocked

I have unlocked Spider-man, and the next main mission is with Dead Pool, and I am assuming will unlock him. Also have some locked missions with some other new characters like Morbius.

Also started Ghost of Tsushima.

I originally played it a while back on PS+ Extra, but then my sub expired when I was just about 10-15 hours in. So bought it on on-going sale and downloaded it when I was near the end of The Surge, but when I finished it, I didn’t want to start another melee action game right away, so went with Marvel’s Midnight Suns.

Then my kid started playing Ghost of Tsushima Legends (MP part of the game), and I saw him playing it and got the itch to play it myself. And here I am.

I am apparently in the start of Act 2, but was hadn’t done any main mission yet and was clearing the first area, so continued with that and have completely liberated the firs area now. Going to start on the main mission in second area now.

What about all of you? What have you been playing and/or plan to play?

  • picandocodigo@lemmy.worldM
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    8 hours ago

    Switch 2 is here! Well, not mine, but in general. Should be getting mine soon though. How many of you have gotten it already? And how are you liking it so far?

    I got it on Thursday, first time ever I get a new Nintendo console on release date! I’m really enjoying it! I only bought Mario Kart World for Switch 2. I haven’t tried the new stuff for the Zelda games, because I know once I do that’s all I’ll be playing for weeks. But I will go through some of my backlog, see if I notice any improvements on different games. I also want to get Cyberpunk at some point, it’s just with these prices, I need to really think before getting a new game…

    Mario Kart World is amazing. I still haven’t gotten used to it, but I’ve finished all the cups in Grand Prix. It’s cool because it’s more Mario Kart, but also I feel like I’ll still keep playing Mario Kart 8 forever. Makes sense Monolith helped out. I know they mentioned it before, but experiencing is a whole thing, they actually built an open world Mario Kart! I’ve been enjoying all the little references and easter eggs. It’ll be a blast to play this with friends!

    Finished Hyrule Warriors: Age of Calamity, the main story at least. There’s a lot of content on this game, and I played a bit of the post-game stuff. I think I might keep going to get the final ending. In regards to performance with Switch 2, there is an issue with loading screens on 1, they take forever. This improves on Switch 2, but the main improvement I noticed was in the stages where you get to play with the Divine Beasts. It feels like a completely different experience, it runs much smoother.

    I am definitely getting the new Hyrule Warriors on Switch 2. They really work on the story on these games (way more than Nintendo do). So if you’re interested in the story from Zelda games, I definitely recommend Age of Calamity. I hope they fix some of the technical issues for the new one though. It’s not about hardware limitations as much as issues with the camera in some parts. I feel like the camera should get further away in some circumstances, instead it kind of gets locked between the enemy and a wall and you can’t see anything, neither your character nor what’s happening. Also I hope they moke more different enemies. I don’t know how many Moblins I defeated, but it got boring 😅

    • slimerancher@lemmy.worldOPM
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      3 hours ago

      Congratulations on getting Switch 2! Switch was my first ever console that I got on launch. And hopefully Switch 2 will be the second! (I also wanted to get PS5 on launch, but got delayed a bit due to some reasons, still, got it in the first year)

      There are still some booster dlc trophies I haven’t gotten in MK 8 yet, so I may keep playing it for a while. I don’t like to close my game on Switch, so don’t switch between different games as much as I do on PS5, but with Switch 2, I can keep my main game on that, and play different things on Switch, so will probably finish everything then… unless I get MK World and don’t feel like going back…

      You keep making me get back to Age of Calamity. I think I have done most of the story, will give it a try after finishing and XC-X, you can tell me how much is left to finish the game.

  • sdcSpade@lemmy.zip
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    16 hours ago

    I finally beat Brothership yesterday. It should have ended last weekend, but the end of the game really drags on. You know that obligatory five minute cutscene about the friends you made along the way that a JRPG tends to have in between the final boss and the true final boss? Brothership turned that five minute cutscene into a three hour backtracking segment! And the true final dungeon is very long, too. Something I wasn’t really in the mood for anymore…

    It was a good game though! The cynic in me expected the RPG side to be very simplified and easy, but it’s the Mario & Luigi it has been when I still played it on the GBA. And the optional boss re-fights in the late game hit hard!

    My main criticisms are:

    • The plug system gets very annoying with you constantly needing to replace them. At least let me favorite some of them so I don’t have to find them all the time.

    • First strikes are very awkward. For comparison, my first strike rate in Thousand Year Door is easily ~98%. I’d be surprised if I got more than ~5% in Brothership.

    • Overworld travel gets very tedious after a while. It basically becomes Spirit Tracks without any of the action.

    Now, I planned to beat the game before the Switch 2 releases, but now I had a comparison here, too. I didn’t notice load times being much shorter, but the game definitely runs smoother in those moments when it matters. There’s a Bro Move that has you alternate the A- and B-Buttons quickly, which is easy enough. But about halfway through the timer the game would briefly slow down, which always messed me up until I started to specifically slow down in anticipation. That slowdown is gone on the Switch 2!


    Next, I plan to play Kena - Bridge of Spirits on PC, a game I know nothing about. I picked it out from my backlog because I was in the mood for something green. I wanted to frolic in nature, but most games in that category are large RPGs that I wasn’t in the market for, because Xenoblade X was the game I intended to replace Brothership with. There’s nothing to stop me from just playing Xenoblade now, but I already had Kena downloaded and installed when I decided to focus hard on Brothership.


    And on the side, I dabble in Mario Kart World. I can’t say much about it yet, but I was blown away by the fact that they have a track that acknowledges Super Mario Land! That’s so rare… But I can’t say I’m a fan of the Grand Prix format. Driving from one track to the next is cool, but if it comes at the cost of reducing all but the first track to a single lap, I’d rather not have that at all.

    • slimerancher@lemmy.worldOPM
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      3 hours ago

      Kena - Bridge of Spririts is a debut game of the studio, that used to work with movies or something, IIRC. The game was praised a lot when it was released. I think it was released on PS5 first, and from what I remember hearing about it, it’s not as easy as you may think from looking at it. It’s still on my wishlist.

      Hmm… a single lap race, not sure how I feel about it, let’s see how I feel about it after playing it.

      There is Mario & Luigi: Superstar Saga on NSO, should I play that one first or Brothership? What do you recommend? I’ll probably play both of them, assuming I like the gameplay style, but which should I play first?

      • sdcSpade@lemmy.zip
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        2 hours ago

        I generally always recommend playing in order of release, but it doesn’t really matter here, the games are completely standalone. Brothership does have very minor references to the older games though. One game gets an entire character returning, but I haven’t played that one either.


        Mario Kart Update: One cup has a remake of an SNES track as the first one. It’s not very interesting and five laps long. More laps than the other three (more interesting) tracks in the cup combined. I really don’t understand what they were thinking…

        I love the water segments though, very Wave Race!

  • De_Narm@lemmy.world
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    24 hours ago

    Played Mario RPG Remake this week. It’s quite short and I was on vacation, so I finished the entire thing. It’s fun, although the post game bosses did get annoying and I didn’t beat all of them - maybe I’ll finish them over the weekend.

    Besides that, I’ll join in on the fun and start Xenoblade X.

    Oh, and I started a replay of Monster Hunter Rise with my partner. This time around, for every mission, we roll a random weapon each we have to beat it with, which is quite fun. After playing about 200h using the hammer exclusively, it’s nice to slowly learn all the other weapons too.

    • picandocodigo@lemmy.worldM
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      8 hours ago

      I played Mario RPG Remake and felt the same way about the post game. I really wanted to get it all done, but I abandoned it. It’s a good game though, pretty fun and I really like the graphic style.

    • slimerancher@lemmy.worldOPM
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      24 hours ago

      Nice, it’s on my wishlist. May play it this year.

      Yeah, Xenoblade Chronicles X is great, welcome to the party! 😀

  • Phelpssan@lemmy.world
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    22 hours ago

    Got the flight module after that, and now I can fly everywhere! Completed FrontNav of Noctilum, and now just running around doing affinity missions so that I can be couple of levels above the recommended level to start the next chapter.

    Just flying around the world doing quick missions, killing monsters and finding relics was so fun. Spent way too much time doing that.

    How many of you have gotten it already?

    On the fence about it.

    I’ve been quite impressed with the reviews about its overall build quality, the results of some durability test videos I’ve seen are honestly amazing. Well, asides from the screen film that scratches easily, but I planned on putting a screen protector on it anyway. However, I’ve been traumatized from so many drift issues I had, and the teardowns show that the design for the new sticks is very similar. There’s some tweaks and it’s possible they solve the main issue, but I’m not convinced about that yet.

    Since finding SD Express cards also quite hard around here (and I want a 1TB one) I’ll probably wait more to see people discussing/testing the new sticks, and also follow the backward compatibility progress since there’s 7(?) games I own that are still listed with problems.


    Playing Atelier Yumia: The Alchemist of Memories & the Envisioned Land

    The technical aspects of this game are starting to annoy me. Performance is wildly inconsistent, with some regions running quite well while others are a stuttering mess. This wasn’t as much a problem earlier in the game but gets significantly worse in the the later regions, in particular the third. Also, this game is a bit glitchy - I’ve had issues like clipping through ground, getting stuck in places you shouldn’t, or geometry not loading. It’s nothing gamebreaking and more on the “amusing” side, if you’re curious about it you can see some examples in this video. Finally, got a couple crashes too - but lost no progress thanks to the autosave. All of these things combined made it very clear to me that this game needed more development and testing time.

    Despite the technical problems I’m still enjoying it, but it’s gotten to the point where I needed to highlight this for potential buyers. Word around is that it’s poorly optimized in other platforms as well, but obviously the Switch is the one that’s going to struggle the most due to that.

    Back to the game, I took some time in the weekend to craft some equipment, which is another way of saying “tripled my stats”. And then I did if again some mid-week when I unlocked the facility that lets you duplicate crafted items, so I’m ridiculously overpowered right now. All of this was completely unnecessary given how easy the game is, but I just can’t resist when a game gives me the option to break it in half 😀.

    I figured out that a (!) marker instead of a (?) in the map means it’s a Normal quest intead of Random one, so I went and cleared all of those that were available. Also finished the Pioneering goals for the first three regions, mainly because I got tired of seeing places I couldn’t get to because I needed the special ammo you get from these.

    After that I focused on the main quest and got a lot of progress, and I’m now exploring the fourth (and probaly last) region. While I miss the all-wholesome story from the previous games I’m really liking the way this one touches on the dangers of alchemy - most of the sad/messed-up character backstories are related to its misuse, and there’s a lot of unpleasant implications on what the Aladiss Empire was trying to do with alchemy prior to its collapse. This is something that the Dusk trilogy had touched upon, but has a much bigger focus in this game.

    The twist at the end of the 3rd area was really, really interesting too.

    Twist discussion

    Yumia losing the memories of her mother that were her main drive at the start of her journey and having to find herself a new reason to continue caught me completely by surprise. I really like how this also works as a way for her to grow, as this re-evaluation lets her accept both the “good” and the “bad” parts of alchemy.

    Another great thing is how this is subtly foreshadowed by several things - Rutger’s past where he “sold” memories through an alchemic device, the lore that mana is made from memories and also in-game mechanics - when you fall down from a high place you spend mana to avoid the damage.

    So it makes sense in-universe that when Yumia falls from a gigantic structure she can survive using mana - but needs to get a lot of that, and unconsciusly uses her strongest memories to create it.

    I’m probably close to the end now, so I should finish it during the next week. Still have to decide what I’ll be playing next, but feeling the urge to go back to VNs, been quite some time since I finished one of these.

    • slimerancher@lemmy.worldOPM
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      3 hours ago

      Yeah, flying around your skell is pretty fun and speeds up taking care of the small stuff.

      Well, Switch is my favourite console, and I just wanted a faster Switch with Switch 2, so don’t really have any reason to not buy it.

      I never finished Atelier Ryza, but didn’t it have a similar theme about people frowning upon Alchemy and an old kingdom getting destroyed because of it?

      • Phelpssan@lemmy.world
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        3 hours ago

        Well, Switch is my favourite console, and I just wanted a faster Switch with Switch 2, so don’t really have any reason to not buy it.

        Me too, but I’d rather wait a bit to see if there will be hardware-related headaches on this first batch of consoles. And while the extra processing power would be nice (see my comments on the Switch 1 struggling with Yumia), it’s not like there’s any games I really want to play for that platform right now.

        I never finished Atelier Ryza, but didn’t it have a similar theme about people frowning upon Alchemy and an old kingdom getting destroyed because of it?

        There was a plot point about an old kingdom self-destructing due to the abusing alchemy, but it didn’t reflect much in the present - alchemy was mostly forgotten, Empel and Ryza weren’t subject to heavy discrimination and so on. They also didn’t focus much of the story around it, it’s more about Ryza and friends growing into adulthood.

        In this game almost everyone treats Yumia’s with suspicion and/or disdain at first, like a criminal who is “allowed” to use her skills because they need her for the expedition. The plot is almost entirely around the exploration of a kingdom similar to the one mentioned in Ryza, except this time we are going much deeper in detail in their misdeeds and abuses. Plus, the main villains of this game are people related to that kingdom that continue to abuse alchemy to this day, and almost every single party member has a tragedy in their backstory related to alchemy.