• VeganCheesecake@lemmy.blahaj.zone
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    1 month ago

    Earlier this year, I got a game I liked on steam. Pretty much 3d Rimworld. After playing for 20 hours over a few weeks, I sporadically started getting errors about me having “no hardware activations” left for the game, and how I should wait 24 hours. I have never installed it on any other machine.

    It is so very silly that a pirated copy would be the more seamless experience.

  • yesman@lemmy.world
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    1 month ago

    Just another reason to wait long after release to buy a game. Denuvo charges games companies to administer the DRM infrastructure and most developers will strip it out of their games after it’s been out for a while.

    Buying games on launch is one of the most anti-customer experiences you can get. And that’s saying something in our wonderful capitalist economy

    • thermal_shock@lemmy.world
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      1 month ago

      Pirating single player games is unfortunately the way to go, considering you BUY a single player game and STILL get fucked on it.

      • CybranM@feddit.nu
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        1 month ago

        Disagree, like yesman (lol) said it’s best to wait. I’m not that worried about playing games day one but I still want to sort the Devs, after they’ve patched out the bugs and removed DRM preferably

        • ThrowawayOnLemmy@lemmy.world
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          1 month ago

          If only buying games actually supported devs anymore. Devs seem to get fired for any reason nowadays.

          Bad game? Fired. Good game? Also fired. Popular game that people loved? Believe it or not, also fired. Develop a game only for the company to change direction and the game gets cancelled? Absolutely fired.

          You’d think these publishers would value talent as much as their intellectual property but they seem to not care anymore for either.

          • pycorax@lemmy.world
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            1 month ago

            Plenty of singleplayer games are from indies, those more or less support the developer.

            • Sebastrion@leminal.space
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              1 month ago

              I’m sure most pirates don’t sit here and want a crack for a 10-20€ Indie Game. But a 80€ Game (sometimes even with additional microtransaktions like skins etc.) Yeah I see that.

      • IEatDaGoat@lemm.ee
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        1 month ago

        I finished DOOM (2016) in 8.8 hours. Granted I didn’t stop for collectables and was on normal mode. I tried Eternal but got bored after 2 hours so that’s what I’m basing it off.

        My steam friends currently have about 17 hours (they bought it early) but they like collecting stuff and getting 100% achievements. I’m not sure how long the story is without 100%ing it but it shouldn’t be too different from the other games.

        • Aux@feddit.uk
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          30 days ago

          Why do you even play games if you rush them? It’s like the guy a few years ago asking on Reddit if he should go past no return in Cyberpunk 2077 at level 18. The fuck, mate? You missed the whole game!

          • IEatDaGoat@lemm.ee
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            30 days ago

            Who said I was rushing? Gathering the collectables is a chore so I just progressed through the story and finished it.

            Edit: Also my friend 100% the new Doom game on the highest difficulty in 21 hours. Doom games are short in general.