- 3 Posts
- 57 Comments
propitiouspanda@lemmy.cafeOPto Games@lemmy.world•Is there a point in the Dark Souls games where you're too high level to be expected to be summoned by anyone?English11·14 hours agoHow come the issue doesn’t exist in Dark Souls 3 and Elden Ring?
“It’s simple” didn’t imply usage of game engine nor time.
I also never said simple. I said easy.
I challenged you by trying it yourself to see how easy it is. Have you tried doing it yourself? I’d wager not, and probably win said wager.
Here’s a 5 minute tutorial in how to do it in Godot to get you started: https://www.youtube.com/watch?v=GURxA8MvkkM
Now, reply to me with further excuses for why it’s “too hard.”
Where is it mentioned that is that task?
Also, where are you getting 3 minutes from?
Why are you mentioning the Quake 3 engine?
Already done.
Soft-body physics aren’t hard.
In fact, I challenge you to do it yourself so you can see exactly how easy it is.
I didn’t think I’d have to point out that adding a cape is a similar pain in the ass.
Yeah, skill issue.
I mean, if it doesn’t then it’s just adding to the model.
Django from Boktai had a scarf. I doubt it was difficult to add.
Even then, it becomes a problem of adding a gear system at all and a scarf is pretty irrelevant.
TL;DR: It’s not just another piece of gear.
Yes it is. It’s identical to adding a cape.
TL;DR: skill issue
or you’re asking me to implement an accessory-anchor system all for the sake of a scarf
It… shouldn’t be that difficult?
It’s literally adding another piece of gear, like gloves, breastplate, helmet, etc. Now just repeat the process for a scarf.
The entire game is mirrored.
Legend of Zelda did it well.
Honestly, I think a major issue with doors is that they just slow down gameplay.
It’s like coming across a ladder only every building has one.
propitiouspanda@lemmy.cafeto Linux Gaming@lemmy.world•Escape Simulator drops the Linux build to focus on supporting ProtonEnglish11·1 day agoYou should get some experience using modern game engines so you can see firsthand how easy it is to develop cross-platform games.
Supporting multiple platforms is a job for the engine developers.
propitiouspanda@lemmy.cafeto Linux Gaming@lemmy.world•Escape Simulator drops the Linux build to focus on supporting ProtonEnglish1·2 days agoAre you talking from experience?
propitiouspanda@lemmy.cafeto Linux Gaming@lemmy.world•Escape Simulator drops the Linux build to focus on supporting ProtonEnglish2·2 days agoI completely agree.
I do not reward or support incompetence when the party in question is demanding my money for their product.
propitiouspanda@lemmy.cafeto Linux Gaming@lemmy.world•Escape Simulator drops the Linux build to focus on supporting ProtonEnglish1·2 days agoSeriously. I’m getting into game development and it’s eye-opening how many difficulties are really skill-issues among nincompoops.
Mad respect to the devs of the past. They’re the real heroes and we have relatively fewer of them around these days.
propitiouspanda@lemmy.cafeto Linux Gaming@lemmy.world•Escape Simulator drops the Linux build to focus on supporting ProtonEnglish1·2 days agoThis is a terrible trend and we should stop supporting it.
Compatibility layers should be for games that are already made and not receiving any updates.
Everything else should be encouraged to support Linux natively.
Stop lowering your standards to avoid conflict.
propitiouspanda@lemmy.cafeto Games@lemmy.world•What's going on with Borderlands 2? Steam is giving it for free, but the game has 23% positive recent reviews.English11·2 days agoThat’s not the point.
Censorship strikes again.