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That’s still a very major achievement! Do I understand correctly this means all target architectures supported by GCC are now unlocked for Rust too?
arendjr@programming.devto Programming@programming.dev•C is one of the most energy saving language6·6 days agoIt’s that the compiler doesn’t help you with preventing race conditions. This makes some problems so hard to solve in C that C programmers simply stay away from attempting it, because they fear the complexity involved.
It’s a variation of the same theme: Maybe a C programmer could do it too, given infinite time and skill. But in practice it’s often not feasible.
arendjr@programming.devto Programming@programming.dev•C is one of the most energy saving language71·6 days agoWhich one should I pick then, that is both as fast as the std solutions in the other languages and as reusable for arbitrary use cases?
Because it sounds like your initial pick made you loose the machine efficiency argument and you can’t have it both ways.
arendjr@programming.devto Programming@programming.dev•C is one of the most energy saving language5·6 days agoI’m not saying you can’t, but it’s a lot more work to use such solutions, to say nothing about their quality compared to std solutions in other languages.
And it’s also just one example. If we bring multi-threading into it, we’re opening another can of worms where C doesn’t particularly shine.
arendjr@programming.devto Programming@programming.dev•C is one of the most energy saving language71·6 days agoWell, let’s be real: many C programs don’t want to rely on Glib, and licensing (as the other reply mentioned) is only one reason. Glib is not exactly known for high performance, and is significantly slower than the alternatives supported by the other languages I mentioned.
arendjr@programming.devto Programming@programming.dev•C is one of the most energy saving language311·6 days agoI would argue that because C is so hard to program in, even the claim to machine efficiency is arguable. Yes, if you have infinite time for implementation, then C is among the most efficient, but then the same applies to C++, Rust and Zig too, because with infinite time any artificial hurdle can be cleared by the programmer.
In practice however, programmers have limited time. That means they need to use the tools of the language to save themselves time. Languages with higher levels of abstraction make it easier, not harder, to reach high performance, assuming the abstractions don’t provide too much overhead. C++, Rust and Zig all apply in this domain.
An example is the situation where you need a hash map or B-Tree map to implement efficient lookups. The languages with higher abstraction give you reusable, high performance options. The C programmer will need to either roll his own, which may not be an option if time Is limited, or choose a lower-performance alternative.
Heh, I agree with everything you said, but I’m afraid such a framework is impossible to create, let alone implement. It’s impossible to foresee the infinite possibilities for people to screw themselves through bad decisions, so all you’d create is a lot of bureaucracy to still end up in the same place.