I guess I love suffering and play games only because it’s not enough in real life (that’s why my favourite genres are souls-likes and fightings, but that’s another story). I’m currently playing Expedition 33, and this game marks some areas as “dangerous”, implying that the player is underleveled to defy local bosses and mobs. But hey, it sounds like a challenge! The moveset of the first boss I’ve met was very small—only 3 moves. But that was not the issue here: I dealt very little damage, whereas they simply one-shot me. After two days I finally made it: 37 minutes of patience, and 265 successful parries in my winning attempt. I’m very proud of myself :) It was not the longest time I’ve spent on a boss, but by far the longest attempt

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    5 days ago

    That’s been my thought too.

    I can’t help but equating it to Final Fantasy from 9 or below when that was kind of the formula. You do the prologue, get into the wider world without transport, check out what you can reach, then you get a boat or some way of crossing some barriers but not others and you can encounter things way too hard for you, but by the time you get the transport that lets you go everywhere, you’re almost finished with the game and probably ready to take on the optional monsters. lol