I guess I love suffering and play games only because it’s not enough in real life (that’s why my favourite genres are souls-likes and fightings, but that’s another story). I’m currently playing Expedition 33, and this game marks some areas as “dangerous”, implying that the player is underleveled to defy local bosses and mobs. But hey, it sounds like a challenge! The moveset of the first boss I’ve met was very small—only 3 moves. But that was not the issue here: I dealt very little damage, whereas they simply one-shot me. After two days I finally made it: 37 minutes of patience, and 265 successful parries in my winning attempt. I’m very proud of myself :) It was not the longest time I’ve spent on a boss, but by far the longest attempt

  • Coelacanth@feddit.nu
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    4 days ago

    The most busted late game strat I found on Lune was using Braselim to farm a level 3 Gradient attack every turn (Storm Caller is key for this).

    Elemental Genesis actually fell out of favour for me once I discovered Hell does better AoE damage and Lightning Dance does better single target.

    Typhoon is also great if you’re playing full strength teams and not low HP/Inverted. You can load it up with both Energising Heal and all the buffs, as well as Energising Rush/Shell/Powerful as needed and it will have your team triple buffed and at max AP every turn.