does that mean though that if I connect a PS/2 keyboard or mouse to my relatively modern computer (a “gamer” motherboard made ~6 years ago) 's PS/2 port, that it’ll still trigger such an interrupt?
The other commenter is on the right track but the chip controls both USB and PS/2 as well as others;
In the 90s and 2000s, for x86 machines, slower I/O was handled by a chip called the Southbridge which worked in conjunction with a chip called the Northbridge that handled faster I/O like IDE and PCI. Later these were integrated into a single chip and, as of recent processor generations, into the processor itself.
AFAIK ghosting and key rollover are issues when using PS/2 but it can offer some milliseconds off latency when used in high cpu games.
does that mean though that if I connect a PS/2 keyboard or mouse to my relatively modern computer (a “gamer” motherboard made ~6 years ago) 's PS/2 port, that it’ll still trigger such an interrupt?
The other commenter is on the right track but the chip controls both USB and PS/2 as well as others;
In the 90s and 2000s, for x86 machines, slower I/O was handled by a chip called the Southbridge which worked in conjunction with a chip called the Northbridge that handled faster I/O like IDE and PCI. Later these were integrated into a single chip and, as of recent processor generations, into the processor itself.
AFAIK ghosting and key rollover are issues when using PS/2 but it can offer some milliseconds off latency when used in high cpu games.
I think it’s more of an issue for USB keyboards than PS/2 keyboards.