yet another Elevator7009 alt, now to mod !automationgames@lemmy.zip

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Cake day: March 27th, 2025

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  • Elevator7009@lemmy.ziptoGames@lemmy.worldSteam Deck / Gaming News #19
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    20 hours ago

    All I can say is that for the bad things in my life, I haven’t come to terms with them at all. I still consider them shitty and bad, even if I have found silver linings. I am not one of those “I am so glad X disaster happened to me because of Y positive outcome it led to” types, I’d rather not have had X happen at all, though of course I say that as someone who has not had such a big silver lining come of my negatives in life. The mental pain fades with time. (Can’t speak to physical, thankfully, let us hope it stays that way, but that also means my advice might not be quite as applicable to you.) I do not and will not feel obligated to come to terms with these things or accept them (I accept them in the sense that they are events that happened in reality and I acknowledge reality as what it is, but not in the sense of being okay with it), it just happens to be that time means they take up less headspace and I do not dwell on them—a pretty similar end result to what I think most people who “come to terms” get. All this is to say: mourn, grieve, don’t feel obligated to act happy for others, and the “come to terms, get over it/see something positive” path will not always work for everyone and you can move on with life without taking that path.





  • I have definitely bonded with people over video games. Playing them together, or playing them apart but doing so physically side by side, talking about them… most social groups I’ve been, even when they were not formed around gaming at all, went and made a Minecraft server for us to play together. I think it is telling that the fastest way to get me to open a game and start playing is if my other friends are playing. I am younger than your generation, though, so I’m definitely not helping your argument for retro games specifically.

    Online play has helped a lot for when I am physically separated from friends. Just hop in a game and voice chat, and play together anyways.


  • I think people are very much taking this less as an “I’m curious, why do people find this fun? I want to understand” post, and more of a condescending “I think it’s not fun because I have taste and am presuming people who think it is fun do not until proven otherwise, now prove me otherwise” post. Some people, including me until I saw these comments, were seeing your post body that tells us why you don’t like the game less as sharing your own perspective and wanting someone to show you a bright side, and more as trying to denigrate people who see it as fun. I’m willing to give you the benefit of the doubt, but I think you can reread your post body and see how people might interpret a far less curious, far more judgmental tone from it.

    To actually answer your question: I played Mario Kart Wii mostly as kid against the computer and other people, and a few times as an adult against other people. I like to think I was good at the game, that skill mattered and it wasn’t random and unfair. I won almost every time both against the computer, and against other humans. So I just didn’t perceive the game as “mostly random and unfair.” (Although now that I think of it, when I had the option I’d usually switch all items to Strategic against the computer, eliminating a lot of the catch-up items, so perhaps I did perceive it initially and just removed it from my experience to the point I don’t remember it? Although when I played against other humans it was usually on their console at their place with their settings, which probably didn’t have it set to Strategic.) The catch-up mechanics could sink me if I made a mistake, but if I drove well the whole course I almost always came out in front. Perhaps you’re thinking of later editions that I never played and have no opinion of, or the computer plays badly and the people I played against were bad at the game?







  • Most charitable interpretation: social pressure to get others to not buy, thereby hurting Nintendo just that bit more. I can say I was planning on buying a Switch at one point, but all these comments and news posts about anticompetitive practices have turned me away and slotted me in the “not buying” category.

    Somewhat charitable interpretation: maybe venting outrage? Frustration at being the little guy in this situation who can’t do much? If you hate homelessness you can go volunteer at a soup kitchen or homeless shelter or donate money to either two, but if you hate these rising prices not much I’m aware of that you can do besides raging online and hoping you turn others away from buying. Although to be fair, you just proposed some things. Promoting other games instead could also help.

    I don’t care too much about virtue signaling. What bothers me is people getting nasty and personal, and unfortunately that often happens in Company Does Bad Thing comment sections, so I’ve learned not to click on them. I should probably change that to big company news at all. I say this all because I want to say thanks for kind of disagreeing with me while also not being awful to me in this discussion. But I get how virtue signaling can annoy others.





  • On the plus side, the virtue signalers saved $ and can spend it on something that’ll bring them more joy and is hopefully more aligned with their views. And gives them practice and a mindset of “I’m the kind of person willing to boycott” for any other boycotts that might have a real effect someday.

    …I have thought about it and it is interesting that “virtue signal” is such a dirty word now. When I say “please” and “thank you” I’m essentially just virtue signaling that I’m willing to play nice, but nobody calls me the bad word for that. Although I understand that the current use of “virtue signal” is more about people you find to be sanctimonious and obnoxious online who you personally don’t think actually bother with real activism, just online keyboard warrior-ing, and not about any type of “hi, I am not horrible to interact with” social signaling ever.